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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
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Turrican II - PC
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Game info
AtariST

Dogs Of War

Dogs Of War
GenreAction Shooter
DeveloperElite Systems
PublisherElite Systems
Released1989
Rating
Graphics:7.0
Sound:8.0
Gameplay:9.0
Overall:8.0
Reviewed byP.Dial
Dogs Of War is a multi-scrolling shoot 'em up game that looks much like Commando and Ikari Warriors. The game was developed in 1989 by Elite for the Atari ST and Amiga home computers.
 
Review
Dogs Of WarSTORY / GAMEPLAY
You are a mercenary whose only purpose is to make money so you sign contracts with various organizations and individuals around the world to save captives, kill targets or even destroy multiple military forces. Your soldier is a redneck veteran (much like Rambo) and has all the potential to fight through various terrains (forests, lakes and more) against dozens of armed enemies, tanks and cannons. You have a wide collection of weapons to choose from simple pistols to even anti-tank rocket launchers. In this game nothing's for free. That's why you need to collect monetary rewards by completing your missions and buy your new "toys" and ammunition. It's obvious that Elite made this game having in mind their all time classic Commando game. You can enjoy this game either alone or with the aid of a friend in 2-players mode! Surely, Dogs of War is one of the best shoot em up games for the Atari ST computers.

GRAPHICS / SOUND
The graphics on the ST are great, and although they sport 16 colors on-screen they are identical to the Amiga version, except for the loading and main menu screens (where the Amiga has 32 colors stills). The animation stays smooth even when lots of sprites run around your screen, without keeping the CPU busy. The sound effects are sampled from actual guns, giving an extra feeling of "combat" to the experience. Note that each gun you use has its own sound effects. Apart from gunfire, there are additional sampled effects like soldier screams, explosions and more, while the in-game music is a very "vivid" score composed by the famous David Whittaker.

GAMEPLAY SAMPLE VIDEO
On our video below you may watch both the Atari ST and Amiga OCS versions of the game.
 
Screenshots
  • Dogs Of War
  • Dogs Of War
  • Dogs Of War
  • Dogs Of War
  • Dogs Of War
  • Dogs Of War
  • Dogs Of War
  • Dogs Of War
  • Dogs Of War
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms
Atari ST
Commodore Amiga OCS/ECS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
Comments
comment on 2009-10-18 19:34:26
FreddyJoin Date: 2009-09-07
Awesome! Used to play it on my Atari 520STFM. Great action, good graphics and awesome digisized gun sounds and explosions! Loads of weapons to choose!
 
 
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